Ubisoft & NVDIA Announce New PC Alliance
- Jamiex66
- Aug 22, 2013
- 1 min read
Ubisoft and NVIDIA have today announced a new alliance for PC gaming, in hopes to provide PC gamers with the best experience possible for Ubisoft’s array of upcoming titles.
NVIDIA’s Developer Technology Team will be working closely with Ubisoft development teams to incorporating innovative graphics technology to help deliver a greater sense of realism and immersion. An example given is TXAA antialiasing, which is used in Hollywood to deliver smooth animations, soft shadows, HBAO+ (horizon-based ambient occlusion) and advanced DX11 tessellation.
“The PC remains one of the world’s most popular gaming platforms, and we’re committed to offering PC players the best possible experience with our games,” said Geoffroy Sardin, Chief EMEA Marketing and Sales Officer at Ubisoft “Combining NVIDIA’s visual computing expertise and the creativity of our development teams will give customers a stunning experience when choosing an Ubisoft game for the PC.”
“PC gaming is stronger than ever and Ubisoft understands that PC gamers demand a truly elite experience – the best resolutions, the smoothest frame rates and the latest gaming breakthroughs,” said Tony Tamasi, Senior Vice President of Content and Technology at NVIDIA. “We’ve worked closely with Ubisoft’s incredibly talented creative teams throughout the development process to incorporate our technologies and deliver the most immersive and visually spectacular game worlds imaginable.”
Splinter Cell: Blacklist officially launched on PC today, alongside the Xbox 360, Wii U and PlayStation 3 versions. Our review will be published very soon, but until then enjoy our Splinter Cell: Blacklist 5th Freedom Edition unboxing.
Jamie Briggs manages Analog Addiction and you can like them on Facebook, follow his daily life on Twitter @JamieAA, his personal blog and his videos on YouTube.
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